Events and ticketing

Ticketing that holds up when the drop hits

Live events need software that survives the burst when tickets go on sale and stays useful in the weeks of operations after. We build ticketing, merch, and venue tools that handle both.

Common challenges

What we usually hear from events and ticketing teams

Sales spikes crash the site at the worst possible moment

Resellers buy out tier one before real fans see it

Merch and ticketing live in two unrelated systems

On-site scanning and check-in feel duct-taped together

Outcomes

What we deliver

The specific results software typically drives in this category.

Drop-day stability

Queue and rate-limit traffic so legit fans get through.

Tiered pricing

Pre-sale, member-only, and dynamic pricing rules built in.

Unified merch

One cart for tickets and merchandise.

Smooth doors

Native scanner apps for staff and printable QR codes for guests.

Capabilities

What we build for events and ticketing

Capabilities

  • High-throughput checkout and queueing
  • Reserved seating and general admission flows
  • Scanner and check-in apps for staff
  • Refunds, transfers, and resale controls
  • Merch storefronts integrated with ticketing

Tech we reach for

  • ASP.NET Core
  • Redis
  • Stripe
  • PostgreSQL
  • React Native
From the portfolio

Projects we've shipped in this space

FAQ

Frequently asked questions

Can you handle a 10,000-person on-sale?

Yes. We architect for queueing, caching, and database write throughput before the drop, then load-test it.

Do you support reserved seating?

Both general admission and reserved seating with venue maps and held-seat timeouts.

Services

How we typically approach this

Ready to talk events and ticketing?

Tell us about the problem you're solving and we'll suggest the simplest path to shipping something useful.

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